Somethingepedia
Weapons:
M42 Particle Laser beam – 5 shots, 350 dmg, 3 second interval, goes through walls and obstacles at certain width
M43 ” ” ” – 8 shots, 475 dmg, same as above
M56-D Magnum/Rifle – Transformable rifle, handgun mode 15 per clip, rifle 32 per clip. Requires 2 pcs. to transform.
Type 106 Accelerative Plasma Projector – Approx. 1,000 – 10,000 shots, increasing rate of fire, damage increases along with rate of fire.
SRX47 Recon Sniper rifle – Night vision, motion sensor, 8 shots, 180 dmg 105 meter zoom.
M55-D Heavy Magnum – Laser targeter, extended mag, 32 shots, 75 dmg, non-concealable due to extended mag
M45-D Standard handgun – Laser targeter, 15 shots, 45 dmg, concealable
Type 98 Plasma Core Recharger – no dmg, 100 clip, recharges energy weapons
MR85-D Assault Rifle – Dual mag, slow reload, 15 dmg, 50 shots in 1 clip, 25 in the other. 15 dmg
.50 cal Automatic Vulcan Turret Mark VI – Infinite ammo, approx. 1,087,989,495 bullets 30 dmg per round
C45 SMG – 15 dmg, full automatic, 32 clip, small and concealable
5657R “Wolfhound” Rocket Launcher – Heat-seeking missiles, 375 dmg, 1 round, fast reload max. ammo cap 10
Prototype Necromancer Stationary gun turret – Needs adjustments, has a chair with controllers, can face in all directions, right hand aims left hand triggers, has 3 cannons with one missile launcher
Tempest missile – Quick missile travel speed, quick reload, high clip capacity, 10.9 cm missile length, 50 damage
Mark III Energy Blade/Sword – Automatic battery recharger, latest energy blade/sword
Armor:
Mark XI & Mark XII “Cricket” Stealth System – Unli stealth mode, no shields
Golemn Heavy Armor – Heavy armor, slow recharge, high def.
SpecOps Nighthawk Multi-Function Armor – Dark, hybrid type slightly focused on defense
Blackhawk Recon & Sniper armor – Black and lightweight armor used for reconaissance
Χάος V10 armor – Hybrid armor
Vehicles:
Remnant:
Class 45 Artemis – Type 55 Plasma Cannon & Beam – Very destructive, can be taken out with a few fighters though
Type 747 Orion Troop carrier – Tail Cannon – Light dropship, used for transport
Type 18 Gryphon Starfighter – Yet to be developed/Have a description
423 Overdrive Destroyer – Destroyer Cannon and support firearms – Soon-to-be-completed destroyer
Human:
Grizzly tank – Standard tank
Aeolus class cruiser – Flak and Beam Spikes – High rate of fire, medium damage, standard cruiser
Class 47 Hoverbike – Plasma vulcan and cup holder – Cup holder optional, very agile and futuristic
Class 87 Core Containment cell – Gauss cannon – Deadly weapon, used for core containment such as jail
cells, fragile objects, and heavenly bodies
C522 Hawk Carrier – none – Standard troop carrier used by UNSN
Class 63 Phoenix fighter – Automatic Plasma/Ballistic vulcan turret, 95 m/s thrust, Type 21 Atomic missile – Deadly, never approach alone/